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2018-10-17 - Colloque/Présentation - communication orale - Anglais - 1 page(s)

Vitry Véronique , Delaunois Fabienne , "Gamification of metallographic lab practice teaching by failure analysis." in Materials Science and Technology 2018, Columbus, USA, 2018

  • Codes CREF : Enseignement des sciences de l'ingénieur (DI0132)
  • Unités de recherche UMONS : Métallurgie (F601)
  • Instituts UMONS : Institut de Recherche en Science et Ingénierie des Matériaux (Matériaux)
  • Centres UMONS : Ingénierie des matériaux (CRIM)

Abstract(s) :

(Anglais) Teaching metallographic lab practice the way it was done 20 (or more) years ago involved a lot of repetitive actions and did not always make sense for the students. With the reduction of lab time and the change of student’s expectations from learning, those methods don’t really work anymore, even if the requirements about lab practice knowledge have not changed. At UMONS, metallographic lab practice has been gamified to increase student involvement: Instead of using standard lab samples, we’ve been using samples from failure analysis cases and transformed the practicals in a real size role play game. Every student receives previously solved case from our lab together with all the information received from our client. They then have to plan the methods required to understand the case, prepare and observe the samples (with help from the staff) and write the report, as if for the real client.