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2019-08-03 - Colloque/Article dans les actes sans comité de lecture - Anglais - 6 page(s)

Coppens Adrien , Bicer Berat, Yilmaz Naz, Aras Serhat, "Exploration of Interaction Techniques for Graph-based Modelling in Virtual Reality" in Proceedings of the 15th International Summer Workshop on Multimodal Interfaces - eNTERFACE'19, pp35-40, Ankara, Turkey, 2019

  • Codes CREF : Informatique appliquée logiciel (DI2570), Informatique générale (DI1162)
  • Unités de recherche UMONS : Génie Logiciel (S852)
  • Instituts UMONS : Institut de Recherche en Technologies de l’Information et Sciences de l’Informatique (InforTech), Institut NUMEDIART pour les Technologies des Arts Numériques (Numédiart)
Texte intégral :

Abstract(s) :

(Anglais) Editing and manipulating graph-based models within immersive environments is largely unexplored and certain design activities could benefit from using those technologies. For example, in the case study of architectural modelling, the 3D context of Virtual Reality naturally matches the intended output product, i.e. a 3D architectural geometry. Since both the state of the art and the state of the practice are lacking, we explore the field of VR-based interactive modelling, and provide insights as to how to implement proper interactions in that context, with broadly available devices. We consequently produce several open-source software prototypes for manipulating graph-based models in VR.

Identifiants :
  • ISBN : 978-605-9788-33-5

Mots-clés :
  • (Anglais) virtual reality
  • (Anglais) architectural modelling