DI-UMONS : Dépôt institutionnel de l’université de Mons

Recherche transversale
(titres de publication, de périodique et noms de colloque inclus)
2009-09-01 - Colloque/Article dans les actes sans comité de lecture - Anglais - 22 page(s)

Mühl Christian, Gürkök Hayrettin, Plass-Oude Bos Danny, Thurlings Marieke E., Scherffig Lasse, Duvinage Matthieu , Elbakyan Alexandra A., Kang SungWook, Heylen Dirk, "Bacteria Hunt: A multimodal, multiparadigm BCI game" in International Summer Workshop on Multimodal Interfaces, 41-62, Genoa, Italy, 2009

  • Codes CREF : Ingénierie biomédicale (DI3900)
  • Unités de recherche UMONS : Théorie des circuits et traitement du signal (F105)
Texte intégral :

Abstract(s) :

(Anglais) Brain-Computer Interfaces (BCIs) allow users to control applications by brain activity. Among their possible applications for non-disabled people, games are promising candidates. BCIs can enrich game play by the mental and affective state information they contain. During the eNTERFACE’09 workshop we developed the Bacteria Hunt game which can be played by keyboard and BCI, using SSVEP and relative alpha power. We conducted experiments in order to investigate what difference positive vs. negative neurofeedback would have on subjects’ relaxation states and how well the different BCI paradigms can be used together. We observed no significant difference in mean alpha band power, thus relaxation, and in user experience between the games applying positive and negative feedback. We also found that alpha power before SSVEP stimulation was significantly higher than alpha power during SSVEP stimulation indicating that there is some interference between the two BCI paradigms.